Latest Forum Posts
TechDeck97 What is the difference between these two, and which of these would you recommend me to use and when? You want "Ultra". The difference basically comes down to power…
Hi, I always loved to watch fighting games and I like the genre. I always wanted to make my own fighting game, so I just made one. It's a remake…
Definitely soul calibur 5... fuck ptrolokos, man... what's worse not much creative guest characters, worst vanilla character select if your a minor back then in 2015 don't know jack shit…
Deathfist That's awesome. Sometimes I can get local people here to have DC sessions for mvc2 here in London but I'm usually stuck playing online. Are you in GTA?
Hi all, I'm Kev. I'm with the UK studio Hardball Games. I've been seeking out some extraordinary communities that might be interested in what we're working on. Hopefully, you'll allow…
A good fightstick for switch is the Mayflash F300. It works on almost every console (even Sega Megadrive). it also costs only 60 USD. it is very portable too. The…
Name: Pavy Mains: All SF2 games: Ryu Platforms: Fightcade: Pavy
Latest Wiki Edits
Cleaned up page. Conforms with other pages. Other small modifications done. Show changes
Command Normals ← Older revision Revision as of 05:57, 25 March 2023 (One intermediate revision by the same user not shown)Line 18: Line 18: |data= |data= {{AttackData-BreakersR {{AttackData-BreakersR − |Damage=+ …
Gameplan ← Older revision Revision as of 04:36, 25 March 2023 (2 intermediate revisions by the same user not shown)Line 599: Line 599: You don't even need to jump either,…
changed "semi-ex" back to "secret" ← Older revision Revision as of 04:31, 25 March 2023 Line 62: Line 62: This distinction is important, because super cancelling is only possible with…
Introduction ← Older revision Revision as of 03:28, 25 March 2023 Line 6: Line 6: {{ProConTable {{ProConTable | pros= | pros= −*In Progress+*'''Explosive Damage:''' Kim's damage enders are the most powerful in…
Command Normals ← Older revision Revision as of 03:08, 25 March 2023 (One intermediate revision by the same user not shown)Line 73: Line 73: |special properties= Opener |special properties=…
MetropolisEightfield uploaded File:Spinal 4HPhb.png New pagespinal shield crush
MetropolisEightfield uploaded File:Spinal 4LPhb.png New pagespinal power devour
Special Moves ← Older revision Revision as of 02:47, 25 March 2023 Line 329: Line 329: |recovery=- |recovery=- |frameAdv=- |frameAdv=- − |description= SECRET: It's basically the HK version…
← Older revision Revision as of 02:41, 25 March 2023 Line 350: Line 350: Properties: Properties: * Juri throws the opponent behind her. The recovery is quite quick and allows Juri…
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Latest Articles
PSX Rollback Is Real And Here Are 10 Deliciously Poverty Games You Should Play
The PSX library has an unbelievable amount of fighting games on it, we are talking about a truly staggering selection of games that will now have online play on par with current releases. As much as I would love to drag you through the trenches of some of the bewildering garbage the genre had on this system, it would be more suitable to let you in on the hidden gems or at the very least interesting curiosities worth experiencing.
2D Fighter Maker 2002: A Space Odyssey (Part 2)
Surprise, surprise! It’s the year of the lord 2023, and there are still games made with our friendly neighborhood dinosaur 2D Fighter Maker 2002! Thus, it’s time to listen to the war stories of those brave developers who tamed the beast, in this new double feature dedicated to our beloved coelacanth and some games made with it! It’s now time for Battle Capacity, by developer Ivan Boivin, also known as “Cartoons!”!
2D Fighter Maker 2002: A Space Odyssey (Part 1)
Surprise, surprise! It’s the year of the lord 2023, and there are still games made with our friendly neighborhood dinosaur 2D Fighter Maker 2002! Thus, it’s time to listen to the war stories of those brave developers who tamed the beast, in this new double feature dedicated to our beloved coelacanth and some games made with it! We start this week with Robot Heroes, by French indie developer Yamda!
From Rollback with Love – IKEMEN Go
First off, happy 2023! Yes, I know I am a bit late with celebrations, as we are already deep in February, but – guess what? It’s time for a new year of SuperCombo articles, delving into indie and less indie titles, with the usual mix of interviews and reviews. The first article of 2023 is about a welcome, yet unexpected development in the IKEMEN Go community: rollback netcode is finally becoming a reality. If you have ever wondered how this technical marvel is actually coming to pass, don’t miss the interview with the main developer of the IKEMEN Go rollback branch: Fantasma! Fighting game engines are an incredibly niche, yet interesting topic. On one side, you get developers writing their own contraptions in unholy combinations of languages and engines, like Hot Soup Processor, Löve 2D or even something that is not easy to point out. On the other, you have […]
What Is Tōkidenshō Angel Eyes And Why Are People Excited About It?
Tōkidenshō Angel Eyes is coming to Switch and PS4 via Arcade Archives on October 20th. Not only is Angel Eyes coming to home consoles, but that it is finally coming home. Announced on Sept 10th 2020, it has been over two years with no update as to where the release is. This, alongside the similarly-updatedless Complete Edition of Daraku Tenshi, was considered to be possibly dead in the water by some given the radio silence after its initial announcement. But now that we have a date to expect it on; what is Tōkidenshō Angel Eyes and why are people so excited to see a home console port of it show up?