FOOTSIES — fighting games, distilled

According to Infil’s superb fighting game glossary, “footsies” is defined as:

“A complicated, often nebulous term that refers to the battle for controlling the space in front of you, often by using good pokes. In essence, you are trying to get to a range you like, while trying to deny your opponent getting to a range that they like. How you do this varies wildly based on the game, but it often involves using strong crouching kick attacks to pester your opponent as they are trying to walk around. This dance of playing mind games with your feet is the source of the term’s name.”

All fine and dandy. Playing footsies means measuring the space between you and your opponent, while trying to slowly, but surely, find an opening and keep them at a range where your options are better than theirs. What, one might ask, happens when someone takes this concept and builds a whole game around it? Well, the result is FOOTSIES — Rollback Edition, developed by HiFight, also known for his extensive coverage of fighting game tourneys and just-frame analysis of key matches!

Super Bout: Champion’s Tour – a 2D, 8-bit Virtua Fighter experience

If you ever wondered how it feels to play a 2D Virtua Fighter game, Super Bout: Champion’s Tour is exactly the game for you. It feels like a legitimate 3D fighter experience but flattened on a surface, down to its control system (Punch, Kick, Guard), the methodical spacing, emphasis on getting frame advantage and on juggling the opponent for large damage. There are very few links, most of which on counter attack, and low attacks are a luxury, more than the rule—useful for getting out of a pinch or having some decent frame advantage, but generally incapable of starting combos, except for a few outliers.

Super Bout is a game that fans of 3D fighter will definitely be able to enjoy, all for less than the price of a coffee.

MultiVersus Closed Alpha Impressions

This past week I’ve had the opportunity to partake in a closed alpha test of MultiVersus so I’ll be sharing my thoughts and feedback based on my experience with it. I played the entirety of the test on a PC. If you’re unfamiliar, MultiVersus is an upcoming platform fighter with an emphasis on “doubles” or 2-vs-2 format. The character roster draws from the IPs of publisher Warner Bros, so Bugs Bunny and Taz can trade blows with Superman and Wonder Woman among others. The game is scheduled to enter open beta in June and will be entirely free-to-play and supports cross-play with all target platforms (PC via Steam, Xbox One, Xbox Series, and Playstation 4 & 5.)

Bearsus – Hibernation is CANCELED!

Not many games come back from being canceled. However, Bearsus did the unthinkable and resurrected from its own ashes. Today, we go through the history of this simplified, grizzly fighting game and what lead first to its premature death, then to its poetic rebirth. Hibernation is canceled, now it’s time to bear fangs!

Fighting Game Mysteries – Elecbyte

In 1999, M.U.G.E.N. would change forever the indie fighting game making scene. But who were the people behind it and Elecbyte? Why did they disappear into nothingness? Join us in a journey through the deep depths of the Wayback Machine, with a lot of trails gone cold, feral speculations and the words of some veteran M.U.G.E.N. content creators that were there when the story unfolded.

Fight of Steel (open beta) – war of the robots

This article is part of my ongoing “Indie Fighting Game Thursday” review/retrospective series, now on supercombo.gg! This week we talk about the first open beta of Fight of Steel: Infinity Warrior, the newest game by Digital Crafter —a full-metal robotic gem with customizable movesets that could fill a very specific niche. Artificial Life I like—no wait—I LOVE robots. One of my favorite movies of all times is Pacific Rim (yes, I know it sounds cheesy, but whatever), I used to binge Robot Wars, and every single one of my released fighting games has at least one robot as a playable character. Robot-centric fighting games aren’t that rare (see Zero Divide and Rising Thunder only to cite a few), but modern ones are. For a while, I played an early beta of Metal Revolution, but the feeling was kind of “off”: The mechs were too human-like and not robotic enough for my […]

Head 2 Head – smashing skulls with style

For those who are familiar with the indie fighting game scene, ArcForged might be a household name. This small, independent development team has gained prominence thanks to their fan game Sonic Smackdown — a tribute to the Marvel Vs Capcom series that featured Sonic characters. ArcForged decided to test their new toy with a smaller project, all substance and straight to the point: The chaotical, fast paced, skull-twisting Head 2 Head!

2D Fighter Maker 2002 — Eulogy to a dinosaur engine that refuses to die

Making a fighting game is not easy, for a variety of reasons that range from making them completely deterministic, to underestimating their complexity, to the amount of graphical assets needed, to the balancing and fine tuning required to produce something worth playing. So, it’s natural that we would all be grateful if there existed some engines that could ease the pain and allow for starting development with the smallest overhead possible.
On this side of the pond, in the late ’90s, M.U.G.E.N. made the rounds and became the go to tool for creative fighting game makers. In Japan, however, another engine stole its spot, a program published in 2001 by a company that is mostly known for creating RPG Maker: ladies and gentlemen, say welcome to 2D Fighter Maker 2002, published by Enterbrain!

HYPERFIGHT — or how I learned to stop blocking and love a frog

HYPERFIGHT is an atypical fighting game. As every hit which connects with the opponent is an instant round win, you could call it “dive kick on steroids”, and you wouldn’t be too far from the truth. Except, you would be, but for all the wrong reasons. Join this deep dive into this bizarre pixel art fighter and learn how to survive among time stops, drunken Japanese employees and frogs in a lab coat!