52Beatup – believe in the heart of the cards!

What do you get when you mix a simplified, high-damage fighting game with a deckbuilding mechanic relying on randomness and choosing the best (or less worst) option on the flight? 52Beatup answers this question, putting on the table one of the most refreshingly unique indie fighting game experiences of the last few years.

Bearsus – Hibernation is CANCELED!

Not many games come back from being canceled. However, Bearsus did the unthinkable and resurrected from its own ashes. Today, we go through the history of this simplified, grizzly fighting game and what lead first to its premature death, then to its poetic rebirth. Hibernation is canceled, now it’s time to bear fangs!

Head 2 Head – smashing skulls with style

For those who are familiar with the indie fighting game scene, ArcForged might be a household name. This small, independent development team has gained prominence thanks to their fan game Sonic Smackdown — a tribute to the Marvel Vs Capcom series that featured Sonic characters. ArcForged decided to test their new toy with a smaller project, all substance and straight to the point: The chaotical, fast paced, skull-twisting Head 2 Head!

HYPERFIGHT — or how I learned to stop blocking and love a frog

HYPERFIGHT is an atypical fighting game. As every hit which connects with the opponent is an instant round win, you could call it “dive kick on steroids”, and you wouldn’t be too far from the truth. Except, you would be, but for all the wrong reasons. Join this deep dive into this bizarre pixel art fighter and learn how to survive among time stops, drunken Japanese employees and frogs in a lab coat!

Schwarzerblitz (March 2017 Alpha) – A beautiful disaster

As of March 2022, my own indie fighting game Schwarzerblitz has been downloaded and installed more than 30’000 times, between GameJolt, itch.io and Steam, and was even featured as a mystery game at Frosty Faustings XIV. However, the story starts way back in the past, precisely on 21 March 2017, when the first public build of this low-poly 3D fighting game was uploaded to GameJolt and itch.io. But how did exactly play, that March 2017 first public version? Was it really a good game?

Follow me on this trip down memory lane, while I dissect and comment on the good and the bad of the very first Schwarzerblitz Alpha build, as a part of the celebrations for the game’s fifth year of life!

Input Chaos – a twin stick ragdoll neon nightmare

Non-conventional fighting games are uncharted territory, but something very much worth exploring. After all, after having concluded that the car is a shoto in “Buck Up and Drive!” and that one can make an engaging turn-based fighting game, I have become open to analyze every game that has the spirit of a fighting game, if not the letter.

Thus, when I have randomly stumbled upon Input Chaos my curiosity was immediately piqued. Neon vibes? Check. Tron lines? Check. De-rezzed robotic enemies and physics-based movement? Check!

Get ready for a brutal twin stick, ragdoll physics based action!

Now on Kickstarter! Blazing Worldstars and Drag Her!

Crowdfunding is a harsh mistress, and many projects come and go without being able to see the light of the day. However, developers are rightfully trying to get their ideas out, sometimes giving us some rough alpha versions worth checking out. This week we talk about not one, but two demos, fresh out of a rocky Kickstarter campaign: the drag queen antics of the crazy “Drag Her!” and the ambitious “Blazing Worldstars”!

MerFight — Something fishy this way comes

When I think about mermaids, the first thing that comes to mind is a girl with a sea-shell bra and a fishtail, accompanied by an obnoxious red crab, who sings about the beauty of living under the sea. Well, thanks, uncle Walt, but today I’m not here to talk about THAT kind of mermaids. Today, we are here to discuss the ACTUAL merfolk, of the hybrid, semi-monstrous type, and about a fighting game roster exclusively made up of them!So, with the blessing of Rikuo from Darkstalkers (who may or may not have been an inspiration for the game’s theme), let’s dive together into the world of “MerFight: Curse of the Arctic Prince”, developed by Mattrified Games!

Footsies with cars – Buck up and Drive!

Okay, first, before we start: No, I have not lost my mind, and yes, I am covering a game which isn’t strictly a fighting game… except it is — borrowing the wise words of Obi Wan Kenobi — from a certain point of view. Thus, after buying it during the Black Friday sales, I decided that this surprise topic would have been perfect for a short article! So, ladies and gentlecars, directly from itch.io, featured on the Yoyo Games blog, it’s time to cover this addictive arcade marvel called “Buck Up and Drive!”!

Beatdown Dungeon — Jet Set Crawling with Tofumen

A repost of one of my first ever Indie Fighting Game Thursday! This time,  we’ll ride together into Beatdown Dungeon, an outlier to the “poor amount of single player content in fighting games” trope: The true and tried core of the game is a single player dungeon crawler through partially randomized floors, not unlike Shin Megami Tensei. And, when your character meets one of said monsters, instead of a turn based RPG battle, you have to vanquish them in a 1v1 fight. Join us in this crawl, accompanied by hand-drawn sprites and upbeat music!