Non-conventional fighting games are uncharted territory, but something very much worth exploring. After all, after having concluded that the car is a shoto in “Buck Up and Drive!” and that one can make an engaging turn-based fighting game, I have become open to analyze every game that has the spirit of a fighting game, if not the letter.
Thus, when I have randomly stumbled upon Input Chaos my curiosity was immediately piqued. Neon vibes? Check. Tron lines? Check. De-rezzed robotic enemies and physics-based movement? Check!
Get ready for a brutal twin stick, ragdoll physics based action!