Battle Craze!! – all good things come in threes

This is not the first time I cover a game made with the Ikemen GO engine. Previously, I have talked quite a lot about TMNTxJL Turbo and—in an article I still need to port to this venue—the incredible The Black Heart. However, for some inexplicable reasons, Ikemen original IPs tend to be rarer and farther between than those made with that coelacanth called 2D Fighter Maker 2002. This despite Ikemen GO having built-in delay netcode (with the core developers painstakingly working on implementing GGPO as we speak) and being much more flexible in terms of what one can and cannot do with it.

Battle Craze!! is a game that uses all the good features Ikemen offers to an astonishing level and—while it doesn’t provide the amount of content TMNTxJL Turbo put on the table—it shows very convincingly what can be done with this engine, and which level of variety can be achieved with it.

TMNT X JL Turbo — the impossible made possible

Welcome back, folks! Time for a new episode of Indie Fighting Game Thursday! Today, we go back to traditional fighting games (after, you know, my deep dive in learning the noble art of CARate and in investigating certain indescribable cursed knock-offs), but with a little twist: we will talk about a fan game that combines character from the DC Comics Justice League and the NES/SNES classic TMNT: Tournament Fighters: the bold, daring and technically impressive “Teenage Mutant Ninja Turtles X Justice League Turbo”!