Latest Forum Posts

- Scanman

GeesePants Okay......so I'm gonna stay salty that Kim is not part of the initial roster. It's pretty surprising. Hasn't he been in every KOF game? It could be just a…

- Punk

Hey, hey! I'm Punk from Chile. I ((obviously)) love fighting games. The games I play the most are KoF, Street Fighter, Darkstalkers, Marvel 2 and Capcom VS SNK 2.

- Punk

I had a lot of fighting games in my PS2, I never paid much attention to them until I played Dead or Alive 2 , and unlocked almost all costumes.…

- ScareQuotes
The Arcade Hardware Thread:

Wow, your set ups look awesome! I really admire candy cabs - I hope someday I can get some. My set up isn't anything fancy. Two Big Blues - the…

- Crimefighter

Alch Fireball, Dragon punch, 360, and pretzel are all examples of shorthand. People also say numpad notation when speaking all the time too: "2C", "6A", etc. copy/pasting arrows every time…

- traplordhuey

I thought its just called Directional Notation

- Crimefighter

I've been going through updating the frame data on the wiki. MG, Kudlak, and Celia now have frame data and Hikaru and Cerb's have been fixed (they were off by…

- Zen

I own a hitbox and it has been nothing but great. I like the size on it as for me the snack box and others are just too small.

- GeesePants

More training.....

- Sn9

This would be cool if the PS5 had games.

Latest Wiki Edits

- Spabobin

Super Arts ← Older revision Revision as of 10:14, 20 January 2022 Line 1,099: Line 1,099:  |active=18 - 54 |active=18 - 54  |recovery=22 |recovery=22  +|onHit=D  +|onHitCrouch=D  |onBlock=-12 |onBlock=-12  +|attackLevel=H  |parry=A |parry=A  |damage=40 |damage=40  +|stun=0  |description= |description=…

- Spabobin

Special Moves ← Older revision Revision as of 09:08, 20 January 2022 (4 intermediate revisions by the same user not shown)Line 811: Line 811:  |startup=8 |startup=8  |recovery=38 |recovery=38  +|onHit=-10  +|onHitCrouch=-10  |onBlock=-11 |onBlock=-11 −|attack=H+|attackLevel=H…

- Scanman

← Older revision Revision as of 08:29, 20 January 2022 Line 1: Line 1: − +[[Category:Cammy]]  == License == == License ==  {{Copyright Game}} {{Copyright Game}}

- Scanman

← Older revision Revision as of 08:29, 20 January 2022 Line 1: Line 1: − +[[Category:Cammy]]  == License == == License ==  {{Copyright Game}} {{Copyright Game}}

- Scanman

← Older revision Revision as of 08:29, 20 January 2022 Line 1: Line 1: − +[[Category:Cammy]]  == License == == License ==  {{Copyright Game}} {{Copyright Game}}

- Scanman

← Older revision Revision as of 08:29, 20 January 2022 Line 1: Line 1: − +[[Category:Cammy]]  == License == == License ==  {{Copyright Game}} {{Copyright Game}}

- Scanman

← Older revision Revision as of 08:29, 20 January 2022 Line 1: Line 1: − +[[Category:Cammy]]  == License == == License ==  {{Copyright Game}} {{Copyright Game}}

- Scanman

← Older revision Revision as of 08:29, 20 January 2022 Line 1: Line 1: − +[[Category:Cammy]]  == License == == License ==  {{Copyright Game}} {{Copyright Game}}

- Scanman

← Older revision Revision as of 08:29, 20 January 2022 Line 1: Line 1: − +[[Category:Cammy]]  == License == == License ==  {{Copyright Game}} {{Copyright Game}}

- Scanman

← Older revision Revision as of 08:29, 20 January 2022 Line 1: Line 1: − +[[Category:Cammy]]  == License == == License ==  {{Copyright Game}} {{Copyright Game}}

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Latest Articles

Building a community for an obscure fighting game

Hi, I’m Shimatora. As of writing this I have been moderating and managing the English language online Eternal Fighter Zero community for 7 years. For a long time I’ve wanted to write up something for passionate, budding community leaders who want to try and build a community for a game they love, but don’t quite know where to start or how to do it. While I do come from a place of privilege in the scene (community manager for a game that is a cult classic, has rollback netcode), I believe the advice in this article can be applied to any game with success, if you persevere.

Red Bull Kumite in Las Vegas Preview: Kumite Goes to Vegas

Red Bull Kumite is finally landing in the USA and you can’t ask for a bigger spectacle. This weekend (Nov. 13-14) Caesars Palace in Las Vegas will host invitational 8-man brackets for Guilty Gear -Strive- and Tekken 7 with a 16-man bracket capping off the show on Sunday for Street Fighter V. Read on for how to watch and what to expect.

This story has been updated with full schedule details and DLC announcements.

Go inside the minds of the FGC’s greatest with Fly Nation’s street interviews

For the past few years and with increased ambition during the COVID-19 pandemic the FGC has taken to creating personal brands, producing content and being appealing to watch on streams and edited videos. Which is why I was delighted when I was informed of a series of street interviews with members of our community. In this series of in-person interviews you can watch names including Sabin, Yipes, Brian_F, and Koustics talk about where they are in the scene currently and anecdotes from the past.

2D Fighter Maker 2002 — The Lost World (Part 2)

Welcome back to Indie Fighting Game Thursday, with the second part of my double feature about the living legacy of 2D Fighter Maker 2002! Last week, we talked with Border Violation Taisei, the studio behind Angels of Battle v1.5, with an in-depth interview. I have asked similar questions to two developers who are still using 2DFM02 for developing their games — Ulissan Game Dev and らぐはちさん:南東ライトグリーン8(Light Green Eight)!

Now, brace yourself, because it’s time to dive deep into Brazil and back to Japan to see how this old engine does still have a spot in the recent game development history!

Guilty Gear Xrd Rev 2 mod “Rev 0” introduces stylish gameplay changes & additions

If you’re tuned in to “Guilty Gear Twitter” you have probably seen clips of Guilty Gear Xrd Rev 2 gameplay…but different somehow. If you’ve ever seen Sol hit Sidewinder combos or Ky land a command grab in Rev 2 you were probably watching Adapt’s Rev 0 gameplay mod in action. Rev 0 introduces balance changes and new mechanics ranging from universal options to new character moves. I’ve previously heard and seen snippets of what the mod can do, but now the developer has released an official website showcasing the changes.