Latest Forum Posts
TechDeck97 What is the difference between these two, and which of these would you recommend me to use and when? You want "Ultra". The difference basically comes down to power…
Hi, I always loved to watch fighting games and I like the genre. I always wanted to make my own fighting game, so I just made one. It's a remake…
Definitely soul calibur 5... fuck ptrolokos, man... what's worse not much creative guest characters, worst vanilla character select if your a minor back then in 2015 don't know jack shit…
Deathfist That's awesome. Sometimes I can get local people here to have DC sessions for mvc2 here in London but I'm usually stuck playing online. Are you in GTA?
Hi all, I'm Kev. I'm with the UK studio Hardball Games. I've been seeking out some extraordinary communities that might be interested in what we're working on. Hopefully, you'll allow…
A good fightstick for switch is the Mayflash F300. It works on almost every console (even Sega Megadrive). it also costs only 60 USD. it is very portable too. The…
Name: Pavy Mains: All SF2 games: Ryu Platforms: Fightcade: Pavy
Latest Wiki Edits
Cleaned up page. Conforms with other pages. Other small modifications done. Show changes
Command Normals ← Older revision Revision as of 05:57, 25 March 2023 (One intermediate revision by the same user not shown)Line 18: Line 18: |data= |data= {{AttackData-BreakersR {{AttackData-BreakersR − |Damage=+ …
Gameplan ← Older revision Revision as of 04:36, 25 March 2023 (2 intermediate revisions by the same user not shown)Line 599: Line 599: You don't even need to jump either,…
changed "semi-ex" back to "secret" ← Older revision Revision as of 04:31, 25 March 2023 Line 62: Line 62: This distinction is important, because super cancelling is only possible with…
Introduction ← Older revision Revision as of 03:28, 25 March 2023 Line 6: Line 6: {{ProConTable {{ProConTable | pros= | pros= −*In Progress+*'''Explosive Damage:''' Kim's damage enders are the most powerful in…
Command Normals ← Older revision Revision as of 03:08, 25 March 2023 (One intermediate revision by the same user not shown)Line 73: Line 73: |special properties= Opener |special properties=…
MetropolisEightfield uploaded File:Spinal 4HPhb.png New pagespinal shield crush
MetropolisEightfield uploaded File:Spinal 4LPhb.png New pagespinal power devour
Special Moves ← Older revision Revision as of 02:47, 25 March 2023 Line 329: Line 329: |recovery=- |recovery=- |frameAdv=- |frameAdv=- − |description= SECRET: It's basically the HK version…
← Older revision Revision as of 02:41, 25 March 2023 Line 350: Line 350: Properties: Properties: * Juri throws the opponent behind her. The recovery is quite quick and allows Juri…
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Latest Articles
“Deep Cuts – Why Samurai Shodown V Special is the Best Fighting Game You’ve Never Played” by Jason Moses
Why is V Special so highly regarded? Which characters and tactics define high level play, and how do they fit into the game’s ecosystem as a whole? What makes SSV Special so… special? I spoke to SamSho specialists Patrick “Mauve” McCarthy and Uesugi Kengou to find out.
“Understanding Fighting Game Networking” by Mauve
So earlier today I was talking with Zinac about timing and synchronization issues in fighting games. More specifically, the cases that need to be handled with respect to packet loss and frame loss. These are actually very different things!
Then it occurred to me that I haven’t actually written an article on how fighting game netplay really works at a nuts and bolts level, and so here we are.
Ultra Fight Da! Kyanta 2 — The hero we didn’t deserve
Ultra Fight Da! Kyanta 2 is a chaotic team fighter from Japan, with loads of weird mechanics and a unique, hand drawn, charm! It’s available on Steam for free and is still in active development. Today we will delve on what makes it interesting and what this game offers for new players and veterans alike. After reading this article, you will look at the words “Boko Bar” with new eyes.